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About Me

NT Game Design - Feel free to connect with me on Linkedin

  • LinkedIn
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Natasha Taylor MSc Game Design

I currently work in a College teaching game design to Level 3, 4 and 5 students as I am incredibly passionate about games and games design being accessible to everyone.

 

I develop small solo projects in my own time, and I'm currently working on my first title MixZem that I'm hoping to release on Steam in the coming year.

Why Games and Game Design?​

I started playing games as a kid, hundreds of hours spent exploring worlds and meeting new characters, playing games like Pokémon and Zelda on various consoles with close family and friends getting lost in the gameplay together. Games always provided me with joy and were always a safe space for someone who was shy like me to make friends. I made so many lifelong friends through games some of which I still speak to in my adult years, and games truly helped me to come out of my shell.   

 

As a game designer I want to create gameplay experiences that appeal to people of all walks of life and hope that I can bring as much joy to everyone as games have bought to me over the years. 

When creating games I like to try to incorporate 2D and 3D elements together taking inspiration from titles like Octopath Traveller, Terraria and Minecraft creating a modern twist on the classic 2D style.

 

​I'm enthusiastic about learning new things. I'm always looking for ways to improve my work and practises and thoroughly enjoy working as part of a team towards an end goal!

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